Welcome to the 29th installation of This Week in Solus.
On the 21st and 22nd of this month, Ikey and myself had the first Solus hackfest, “Hackfest 1.2”. The main goals of the Hackfest were:
The Hackfest went on for roughly 11 hours across both days, with the recordings below! Note: Not intended for younger audiences. Certainly PG13 at times.
I’m happy to say that Ikey’s goal for a native Steam runtime were accomplished, which let’s be honest, that was the major thing we were all hoping for in the Hackfest, right?
The implications of a native Steam runtime are pretty serious too. Rather than having non-optimized Ubuntu libraries from Steam’s runtime, we are able to provide optimized libraries for a more performant gaming experience than any other “tier one” operating system. There is still work to be done on the optimization front, but we’re confident in this first step.
In addition to the native Steam runtime, some bug squashing happened as well:
To say there was a lot of package updates this week would frankly be an understatement. Here are some highlights (not including all the multilib enablement):