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Linux Driver Management 1.0 Released | The Roundup #1

We’re proud to announce the release of Linux Driver Management 1.0, a reworked implementation with the focus on being an agnostic, GObject-style library for the detection and enumeration of devices, with bindings for popular languages such as C, JS via GJS, Python, and Vala, as well as support for matching devices to driver packages. LDM 1.0 is no longer tied to package management specifics and is instead designed to be used as a library (-lldm) that developers can integrate into their software centers and driver management systems to provide detection capabilities. The library can be viewed as being similar to other older efforts like Jockey, however it goes further and abstracts subsystems to enable automatically matching via modaliases and device classes, including:

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January 26, 2018

Linux Steam Integration 0.7.2 Released

Linux Steam Integration 0.7.2 is now here. This release introduces many enhancements and new features, including initial snapd support and a new workaround for the Unity3D “black screen of nope” bug.

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December 19, 2017

This Week In Solus - Install #48

Welcome to This Week in Solus, install #48. Oh Snap! This has been an absolutely incredible week for our Snap support. In a matter of a few days, we’ve gone from having no snap gaming runtime to one that’s been battle tested (quite literally) against over 70 titles, with over 60 that are known to be working.

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November 12, 2017

Brisk Menu 0.5.0 Released

Brisk Menu 0.5.0 is here ! This is the first of 2 planned releases for the course of the next few weeks. Brisk Menu is a collaborative project between Solus and Ubuntu MATE . Huge thanks to Ubuntu MATE for their ongoing sponsorship of the Brisk Menu, as part of a unified effort to bring modern, first-class options to the MATE desktop.

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November 2, 2017

This Week in Solus - Install #47

Welcome to This Week in Solus, Install #47. It’s been a real extraordinary week for us, rolling out updated GNOME and gstreamer stacks, LLVM and systemd upgrades, improvements to linux-steam-integration, and more! So let’s get started.

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October 16, 2017

Accelerated Cadence and Faster Infrastructure

Over the last month we’ve been pushing Solus hard in order to scale properly to meet the growing daily demands of the project. In a nutshell - it’s not enough to be faster, we must be fast. We’re delighted to report that we’ve achieved that aim, and in this post we’ll share the details of how we got there.

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October 6, 2017

Budgie Desktop Sticker Now Available

In partnership with Unixstickers, we’re happy to announce the availability of the Budgie Desktop sticker! By purchasing the Budgie Desktop sticker, not only are you getting some cute budgie swag for your machine, but a portion of the money goes to helping fund Budgie development!

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September 20, 2017

Announcing Upcoming Hackfest - The Eleventh Budgie

The time is nigh to start development of Budgie 11 and you can tune in on Saturday, September 16th at 1700 GMT to watch Ikey work on it live! Additionally, Bryan will be working on bug crushing and patch landing, and I’ll be working on improving our Help Center, specifically improving content layout and discovery. You can set a reminder via the embedded Youtube event below and chat with us during the stream at #Solus-Livestream on irc.freenode.net using an IRC client such as Hexchat, Quassel, Weechat, etc.

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September 14, 2017

This Week in Solus - Install #46

Welcome to the 46th installation of This Week in Solus, or as I’m opting to call this one, “TODO all the things!” We’ve been absolutely thrilled with the release (and reception) of Solus 3, but our work on building a better Solus is never finished. We knew this ahead of release and set up a post release tasklist of all the items we want to address in the immediate or long-term future.

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August 20, 2017

Solus 3 Released

On behalf of the Solus team and community, we’re extremely proud to announce the immediate availability of Solus 3. This is the third iteration of Solus since our move to become a rolling release operating system. Unlike the previous iterations, however, this is a release and not a snapshot. We’ve now moved away from the “regular snapshot” model to accommodate the best hybrid approach possible - feature rich releases with explicit goals and technology enabling, along with the benefits of a curated rolling release operating system.

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August 15, 2017